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NETGAMES
2006
ACM
14 years 25 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
SAC
2006
ACM
14 years 25 days ago
STRUDEL: supporting trust in the dynamic establishment of peering coalitions
The Coalition Peering Domain (CPD) is a recent innovation within the field of mesh networking. It facilitates the management of community-area networks in a distributed and scala...
Daniele Quercia, Manish Lad, Stephen Hailes, Licia...
ISORC
2005
IEEE
14 years 14 days ago
Heterogeneous Adaptive Component-Based Applications with Adaptive.Net
Adaptation to changing environmental conditions is a major challenge for most distributed applications. The service-oriented programming paradigm leads to an increasing number of ...
Andreas Rasche, Marco Puhlmann, Andreas Polze
P2PKM
2004
13 years 8 months ago
Ontology-based Service Discovery in P2P Networks
The ubiquitous computing vision is to make knowledge and services easily available in our everyday environments. A wide range of devices, applications and services can be intercon...
Daniel Elenius, Magnus Ingmarsson
ACHI
2008
IEEE
14 years 1 months ago
Focusing Graphical User Interfaces in Model-Driven Software Development
— To meet fast changing demands on modern software architectures the ambition to shorten and improve software development processes has increased. The approach of model-driven so...
Stefan Link, Thomas Schuster, Philip Hoyer, Sebast...