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VISUALIZATION
2005
IEEE
14 years 14 days ago
Scale-Invariant Volume Rendering
As standard volume rendering is based on an integral in physical space (or “coordinate space”), it is inherently dependent on the scaling of this space. Although this dependen...
Martin Kraus
TIP
2011
89views more  TIP 2011»
13 years 1 months ago
Random Phase Textures: Theory and Synthesis
This paper explores the mathematical and algorithmic properties of two sample-based microtexture models: random phase noise (RPN ) and asymptotic discrete spot noise (ADSN ). Thes...
Bruno Galerne, Yann Gousseau, Jean-Michel Morel