This paper confronts some theoretical camera models to reality and evaluates the suitability of these models for effective augmented reality (AR). It analyses what level of accura...
Texture classification is a classical yet still active topic in computer vision and pattern recognition. Recently, several new texture classification approaches by modeling textur...
We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
We propose a method for interactive colour image segmentation. The goal is to detect an object from the background, when some markers on object(s) and the background are given. As...
An ideal visibility algorithm should a) quickly reject most of the hidden geometry in a model and b) exploit the spatial and perhaps temporal coherence of the images being generat...