This paper presents a method of using texture mapping with mipmapping to render a VLSI layout. Texture mapping is used to save already rasterized areas of the layout from frame to...
The majority of the available rigid registration measures are based on a 2-dimensional histogram of corresponding grey-values in the registered images. This paper shows that these ...
Abstract. We propose an adaptive method that can estimate 3D position of a soccer ball by using two viewpoint videos. The 3D position of a ball is essential to realize a 3D free vi...
— In a previous paper [3], we proposed a new way to achieve visual servoing. Rather than minimizing the error between the position of two set of geometric features, we proposed t...
A perceptually based approach for selecting image samples has been developed. An existing image processing vision model has been extended to handle color and has been simplified ...