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DAC
2001
ACM
14 years 10 months ago
Using Texture Mapping with Mipmapping to Render a VLSI Layout
This paper presents a method of using texture mapping with mipmapping to render a VLSI layout. Texture mapping is used to save already rasterized areas of the layout from frame to...
Jeff Solomon, Mark Horowitz
CVRMED
1997
Springer
14 years 1 months ago
Rigid registration of CT, MR and cryosection images using a GLCM framework
The majority of the available rigid registration measures are based on a 2-dimensional histogram of corresponding grey-values in the registered images. This paper shows that these ...
Morten Bro-Nielsen
PCM
2007
Springer
160views Multimedia» more  PCM 2007»
14 years 3 months ago
3D Tracking of a Soccer Ball Using Two Synchronized Cameras
Abstract. We propose an adaptive method that can estimate 3D position of a soccer ball by using two viewpoint videos. The 3D position of a ball is essential to realize a 3D free vi...
Norihiro Ishii, Itaru Kitahara, Yoshinari Kameda, ...
ICRA
2010
IEEE
129views Robotics» more  ICRA 2010»
13 years 7 months ago
Improving mutual information-based visual servoing
— In a previous paper [3], we proposed a new way to achieve visual servoing. Rather than minimizing the error between the position of two set of geometric features, we proposed t...
Amaury Dame, Éric Marchand
SIGGRAPH
1998
ACM
14 years 1 months ago
A Perceptually Based Adaptive Sampling Algorithm
A perceptually based approach for selecting image samples has been developed. An existing image processing vision model has been extended to handle color and has been simplified ...
Mark R. Bolin, Gary W. Meyer