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AFRIGRAPH
2003
ACM
14 years 1 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
IROS
2008
IEEE
258views Robotics» more  IROS 2008»
14 years 2 months ago
3D active appearance model for aligning faces in 2D images
Abstract— Perceiving human faces is one of the most important functions for human robot interaction. The active appearance model (AAM) is a statistical approach that models the s...
Chun-Wei Chen, Chieh-Chih Wang
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 9 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
CIVR
2010
Springer
247views Image Analysis» more  CIVR 2010»
13 years 2 months ago
Coherent bag-of audio words model for efficient large-scale video copy detection
Current content-based video copy detection approaches mostly concentrate on the visual cues and neglect the audio information. In this paper, we attempt to tackle the video copy d...
Yang Liu, Wanlei Zhao, Chong-Wah Ngo, Changsheng X...
TVCG
2010
165views more  TVCG 2010»
13 years 6 months ago
A Visual Backchannel for Large-Scale Events
—We introduce the concept of a Visual Backchannel as a novel way of following and exploring online conversations about large-scale events. Microblogging communities, such as Twit...
Marian Dörk, Daniel M. Gruen, Carey Williamso...