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FGR
2011
IEEE
268views Biometrics» more  FGR 2011»
14 years 7 months ago
Emotion recognition using PHOG and LPQ features
— We propose a method for automatic emotion recognition as part of the FERA 2011 competition [1] . The system extracts pyramid of histogram of gradients (PHOG) and local phase qu...
Abhinav Dhall, Akshay Asthana, Roland Goecke, Tom ...
DEM
2001
Springer
247views GIS» more  DEM 2001»
15 years 8 months ago
Procedural Geometry for Real-Time Terrain Visualisation in Blueberry3D
A common concern of the real−time terrain visualisation of today is the lack of geometric detail, when the terrain model is studied close enough. This is primary not a problem of...
Mattias Widmark
146
Voted
IV
2009
IEEE
187views Visualization» more  IV 2009»
15 years 10 months ago
Dynamic Mapping of Raster-Data for 3D Geovirtual Environments
Interactive 3D geovirtual environments (GeoVE), such as 3D virtual city and landscape models, are important tools to communicate geo-spatial information. Usually, this includes st...
Matthias Trapp, Jürgen Döllner
WSCG
2003
164views more  WSCG 2003»
15 years 4 months ago
Refinement and Hierarchical Coarsening Schemes for Triangulated Surfaces
We present a refinement and a coarsening (also simplification or decimation) algorithm for the adaptive representation of bivariate functions. The algorithms have proved to be eff...
José P. Suárez, Angel Plaza
CGF
2007
113views more  CGF 2007»
15 years 3 months ago
Real-time homogenous translucent material editing
This paper presents a novel method for real-time homogenous translucent material editing under fixed illumination. We consider the complete analytic BSSRDF model proposed by Jens...
Kun Xu, Yue Gao, Yong Li, Tao Ju, Shi-Min Hu