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NIPS
2004
13 years 11 months ago
Joint Tracking of Pose, Expression, and Texture using Conditionally Gaussian Filters
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...
VISUALIZATION
2005
IEEE
14 years 3 months ago
Illuminated Lines Revisited
For the rendering of vector and tensor fields, several texturebased volumetric rendering methods were presented in recent years. While they have indisputable merits, the classica...
Ovidio Mallo, Ronald Peikert, Christian Sigg, Fili...
VISUALIZATION
1996
IEEE
14 years 2 months ago
Fast Perspective Volume Rendering with Splatting by Utilizing a Ray-Driven Approach
Volume ray casting is based on sampling the data along sight rays. In this technique, reconstruction is achieved by a convolution, which collects the contribution of multiple voxe...
Klaus Mueller, Roni Yagel
NOLISP
2007
Springer
14 years 4 months ago
Word Recognition with a Hierarchical Neural Network
In this paper we propose a feedforward neural network for syllable recognition. The core of the recognition system is based on a hierarchical architecture initially developed for ...
Xavier Domont, Martin Heckmann, Heiko Wersing, Fra...
3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
14 years 1 months ago
Dense Multiple View Stereo with General Camera Placement using Tensor Voting
We present a computational framework for the inference of dense descriptions from multiple view stereo with general camera placement. Thus far research on dense multiple view ster...
Philippos Mordohai, Gérard G. Medioni