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UIST
1991
ACM
14 years 1 months ago
On temporal-spatial realism in the virtual reality environment
The Polhemus Isotrak is often used as an orientation and position tracking device in virtual reality environments. When it is used to dynamically determine the user's viewpoi...
Jiandong Liang, Christopher D. Shaw, Mark Green
VMV
2008
157views Visualization» more  VMV 2008»
13 years 11 months ago
Flexible GPU-Based Multi-Volume Ray-Casting
Using combinations of different volumetric datasets is becoming more common in scientific applications, especially medical environments such as neurosurgery where multiple imaging...
Ralph Brecheisen, Anna Vilanova Bartrolí, B...
GI
2008
Springer
13 years 11 months ago
Menu Structuring for Mobile Devices
: This project sets a discussion about possible improvements for mobile menu structuring. Navigation on mobile phones is supposed to get quicker and easier. To reach for better use...
Katrin Sauerwein, Nathalie Prevost, Alexander De L...
CGF
2008
184views more  CGF 2008»
13 years 9 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
PAMI
2007
138views more  PAMI 2007»
13 years 9 months ago
A Fast Biologically Inspired Algorithm for Recurrent Motion Estimation
—We have previously developed a neurodynamical model of motion segregation in cortical visual area V1 and MT of the dorsal stream. The model explains how motion ambiguities cause...
Pierre Bayerl, Heiko Neumann