In this paper, we propose techniques to make use of two complementary bottom-up features, image edges and texture patches, to guide top-down object segmentation towards higher pre...
Thomas Brox, Lubomir Bourdev, Subhransu Maji, Jite...
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
We introduce a straightforward, robust, and efficient algorithm for rendering high-quality soft shadows in dynamic scenes. Each frame, points in the scene visible from the eye ar...
Gregory S. Johnson, Warren A. Hunt, Allen Hux, Wil...
We investigate a method using support vector machines (SVMs) with walk-based graph kernels for high-level feature extraction from images. In this method, each image is first segme...
We present a new, interactive tool called Intelligent Scissors which we use for image segmentation and composition. Fully automated segmentation is an unsolved problem, while manu...