— This paper presents an interactive method of modelling the various kind of fluid based on Smoothed Particle Hydrodynamics (SPH) in modelling and simulating the gas flow with fr...
In this paper, we propose a robust watermarking method for 3-D triangle surface meshes. Most previous methods based on the wavelet analysis can process only semi-regular meshes. Ou...
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
In this paper we develop a computational model of visual masking based on psychophysical data. The model predicts how the presence of one visual pattern affects the detectability...
James A. Ferwerda, Peter Shirley, Sumanta N. Patta...
An improved blind image quality assessment scheme that is based on the Watson's just noticeable difference (JND) modulated spread spectrum watermarking, is proposed. For the ...