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» Imesh: An Image Based Quality Mesh Generation Technique
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MM
2004
ACM
117views Multimedia» more  MM 2004»
14 years 1 months ago
Optimized mesh and texture multiplexing for progressive textured model transmission
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Sheng Yang, Chao-Hua Lee, C. C. Jay Kuo
ICIP
2001
IEEE
14 years 9 months ago
Sprite generation for frame-based video coding
Sprite coding is a very efficient method for the representation and compression of background video object, which has been accepted by MPEG-4 standard. However, how to automatical...
Yan Lu, Wen Gao, Feng Wu
VG
2001
13 years 9 months ago
Image-Based Rendering of Surfaces from Volume Data
We present an image-based rendering technique to accelerate surfaces rendering from volume data. We cache the fully volume rendered image (called keyview) and use it to generate n...
Baoquan Chen, Arie E. Kaufman, Qingyu Tang
VISUALIZATION
2005
IEEE
14 years 1 months ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
TCSV
2008
156views more  TCSV 2008»
13 years 7 months ago
Robust Lossless Image Data Hiding Designed for Semi-Fragile Image Authentication
Recently, among various data hiding techniques, a new subset, lossless data hiding, has received increasing interest. Most of the existing lossless data hiding algorithms are, howe...
Zhicheng Ni, Yun Q. Shi, Nirwan Ansari, Wei Su, Qi...