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UIST
2005
ACM
14 years 1 months ago
Supporting interaction in augmented reality in the presence of uncertain spatial knowledge
A significant problem encounteredwhen building Augmented Reality (AR) systems is that all spatial knowledge about the world has uncertainty associated with it. This uncertainty m...
Enylton Machado Coelho, Blair MacIntyre, Simon Jul...
EUC
2005
Springer
14 years 1 months ago
Wireless RFID Networks for Real-Time Customer Relationship Management
A new system for real-time customer relationship management is proposed. The system is based on deploying a network of RFID readers throughout an environment. Information about the...
C. Philipp Schloter, Hamid K. Aghajan
CHI
2008
ACM
14 years 8 months ago
Multi-flick: an evaluation of flick-based scrolling techniques for pen interfaces
Multi-flick, which consists of repeated flick actions, has received media attention as an intuitive and natural document-scrolling technique for stylus based systems. In this pape...
Dzmitry Aliakseyeu, Pourang Irani, Andrés L...
AUGHUMAN
2011
13 years 2 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
EDUTAINMENT
2006
Springer
13 years 9 months ago
The ARTable: An AR-Based Tangible User Interface System
Augmented Reality (AR) and Tangible User Interface (TUI) have been proven to provide intuition to human computer interface with richness of a tactile sense. Recent implementations ...
Youngmin Park, Woontack Woo