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261views
13 years 9 months ago
GPU Rigid Skinning based on a Refined Skeletonization Method
In this paper, we present a skeletal rigid skinning approach. First, we describe a skeleton extraction technique that produces refined skeletons appropriate for animation from deco...
Andreas Vasilakis, Ioannis Fudos
UCS
2007
Springer
14 years 3 months ago
Context Awareness by Case-Based Reasoning in a Music Recommendation System
The recommendation system is one of the core technologies for implementing personalization services. Recommendation systems in ubiquitous computing environment should have the capa...
Jae Sik Lee, Jin Chun Lee
CI
2010
129views more  CI 2010»
13 years 9 months ago
On-Line Case-Based Planning
Some domains, such as real-time strategy (RTS) games, pose several challenges to traditional planning and machine learning techniques. In this paper, we present a novel on-line ca...
Santi Ontañón, Kinshuk Mishra, Neha ...
ICC
2007
IEEE
145views Communications» more  ICC 2007»
14 years 3 months ago
Click on a Cluster: A Viable Approach to Scale Software-Based Routers
—Extensible software-based routers running on commodity off-the-shelf hardware and open-source operating systems have been motivated by the progress in hardware technologies and ...
Qinghua Ye, Mike H. MacGregor
ML
2006
ACM
13 years 9 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári