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» Implementation of a Constraint-Based Visualization System
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CAD
2010
Springer
13 years 9 months ago
AR interfacing with prototype 3D applications based on user-centered interactivity
Augmented Reality (AR) has been acclaimed as one of the promising technologies for advancing future UbiComp (Ubiquitous Computing) environments. Despite a myriad of AR application...
Seungjun Kim, Anind K. Dey
VRML
2009
ACM
14 years 3 months ago
Extending X3D for distributed multimedia processing and control
Web-based applications of interactive 3D computer graphics are showing a tendency to get more interconnected and visually complex. Virtual communities like Second Life demand real...
Michael Repplinger, Alexander Löffler, Benjam...
BMCBI
2006
155views more  BMCBI 2006»
13 years 9 months ago
CAVER: a new tool to explore routes from protein clefts, pockets and cavities
Background: The main aim of this study was to develop and implement an algorithm for the rapid, accurate and automated identification of paths leading from buried protein clefts, ...
Martin Petrek, Michal Otyepka, Pavel Banás,...
CVPR
2003
IEEE
14 years 11 months ago
Learning epipolar geometry from image sequences
We wish to determine the epipolar geometry of a stereo camera pair from image measurements alone. This paper describes a solution to this problem which does not require a parametr...
Yonatan Wexler, Andrew W. Fitzgibbon, Andrew Zisse...
CHI
2005
ACM
14 years 9 months ago
Tuning and testing scrolling interfaces that automatically zoom
Speed dependent automatic zooming (SDAZ) is a promising refinement to scrolling in which documents are automatically zoomed-out as the scroll rate increases. By automatically zoom...
Andy Cockburn, Joshua Savage, Andrew Wallace