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SIGGRAPH
2010
ACM
14 years 1 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
ICNP
2000
IEEE
14 years 1 months ago
Differentiated Predictive Fair Service for TCP Flows
The majority of the traffic (bytes) flowing over the Internet today have been attributed to the Transmission Control Protocol (TCP). This strong presence of TCP has recently spu...
Ibrahim Matta, Liang Guo
VVS
2000
IEEE
128views Visualization» more  VVS 2000»
14 years 1 months ago
The ULTRAVIS system
This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...
Günter Knittel
PODC
2000
ACM
14 years 1 months ago
Garbage collection of timestamped data in Stampede
Stampede is a parallel programming system to facilitate the programming of interactive multimedia applications on clusters of SMPs. In a Stampede application, a variable number of...
Rishiyur S. Nikhil, Umakishore Ramachandran
AC
2000
Springer
14 years 1 months ago
The Join Calculus: A Language for Distributed Mobile Programming
In these notes, we give an overview of the join calculus, its semantics, and its equational theory. The join calculus is a language that models distributed and mobile programming. ...
Cédric Fournet, Georges Gonthier