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» Implementing Mobile Haskell
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ACISICIS
2010
IEEE
13 years 12 months ago
New Interface Using Palm and Fingertip without Marker for Ubiquitous Environment
We developed new interactive display system called the palm display. Our prototype system shows the image of graphical user interface on the palm and allows the user to have intera...
Seokhwan Kim, Shin Takahashi, Jiro Tanaka
ESM
1998
13 years 11 months ago
Developing Interest Management Techniques in Distributed Interactive Simulation Using Java
Bandwidth consumption in distributed real-time simulation, or networked real-time simulation, is a major problem as the number of participants and the sophistication of joint simu...
Jon Saville, Simon J. E. Taylor
DSONLINE
2008
152views more  DSONLINE 2008»
13 years 10 months ago
Software Architecture Patterns for a Context-Processing Middleware Framework
Ubiquitous applications are characterised by variations of their execution context. Their correct operation requires some continual adaptations based on the observation of their e...
Romain Rouvoy, Denis Conan, Lionel Seinturier
JIRS
2006
128views more  JIRS 2006»
13 years 10 months ago
A Modified Particle Filter for Simultaneous Localization and Mapping
The implementation of a particle filter (PF) for vision-based bearing-only simultaneous localization and mapping (SLAM) of a mobile robot in an unstructured indoor environment is p...
N. M. Kwok, A. B. Rad
ADAEUROPE
2009
Springer
14 years 5 months ago
Weak Fairness Semantic Drawbacks in Java Multithreading
With the development of embedded and mobile systems, Java is widely used for application programs and is also considered for implementing systems kernel or application platforms. I...
Claude Kaiser, Jean-François Pradat-Peyre