Sciweavers

1688 search results - page 93 / 338
» Implementing Optimizations at Decode Time
Sort
View
DCC
2007
IEEE
14 years 8 months ago
Algorithms and Hardware Structures for Unobtrusive Real-Time Compression of Instruction and Data Address Traces
Instruction and data address traces are widely used by computer designers for quantitative evaluations of new architectures and workload characterization, as well as by software de...
Milena Milenkovic, Aleksandar Milenkovic, Martin B...
GECCO
2003
Springer
201views Optimization» more  GECCO 2003»
14 years 2 months ago
Solving Mastermind Using Genetic Algorithms
The MasterMind game involves decoding a secret code. The classic game is a code of six possible colors in four slots. The game has been analyzed and optimal strategies have been po...
Tom Kalisker, Doug Camens
MM
1995
ACM
89views Multimedia» more  MM 1995»
14 years 24 days ago
A Resolution Independent Video Language
As common as video processing is, programmers still implement video programs as manipulations of arrays of pixels. This paper presents a language extension called Rivl (pronounced...
Jonathan Swartz, Brian C. Smith
EUROPAR
2010
Springer
13 years 9 months ago
Optimized On-Chip-Pipelined Mergesort on the Cell/B.E
Abstract. Limited bandwidth to off-chip main memory is a performance bottleneck in chip multiprocessors for streaming computations, such as Cell/B.E., and this will become even mor...
Rikard Hultén, Christoph W. Kessler, Jö...
VEE
2010
ACM
238views Virtualization» more  VEE 2010»
14 years 2 months ago
Optimizing crash dump in virtualized environments
Crash dump, or core dump is the typical way to save memory image on system crash for future offline debugging and analysis. However, for typical server machines with likely abund...
Yijian Huang, Haibo Chen, Binyu Zang