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CHI
2009
ACM
14 years 10 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
KDD
2008
ACM
181views Data Mining» more  KDD 2008»
14 years 10 months ago
Fastanova: an efficient algorithm for genome-wide association study
Studying the association between quantitative phenotype (such as height or weight) and single nucleotide polymorphisms (SNPs) is an important problem in biology. To understand und...
Xiang Zhang, Fei Zou, Wei Wang 0010
CHI
2005
ACM
14 years 10 months ago
The rotating compass: a novel interaction technique for mobile navigation
In current mobile navigation systems users receive the navigational instructions on a visual display or by descriptive audio. The mapping between the provided navigation informati...
Enrico Rukzio, Albrecht Schmidt, Antonio Krüg...
HPCA
2008
IEEE
14 years 10 months ago
Gaining insights into multicore cache partitioning: Bridging the gap between simulation and real systems
Cache partitioning and sharing is critical to the effective utilization of multicore processors. However, almost all existing studies have been evaluated by simulation that often ...
Jiang Lin, Qingda Lu, Xiaoning Ding, Zhao Zhang, X...
POPL
2008
ACM
14 years 10 months ago
Boomerang: resourceful lenses for string data
A lens is a bidirectional program. When read from left to right, it denotes an ordinary function that maps inputs to outputs. When read from right to left, it denotes an "upd...
Aaron Bohannon, J. Nathan Foster, Benjamin C. Pier...