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» Implementing the PGI Accelerator model
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135
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CGI
2006
IEEE
15 years 9 months ago
Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes
This paper presents a quasi-physically based approach for interactively simulating large-scale dynamic forest scenes under different wind conditions. We introduce theories from th...
Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, ...
147
Voted
TMI
2008
123views more  TMI 2008»
15 years 3 months ago
ORBIT: A Multiresolution Framework for Deformable Registration of Brain Tumor Images
Abstract--A deformable registration method is proposed for registering a normal brain atlas with images of brain tumor patients. The registration is facilitated by first simulating...
Evangelia I. Zacharaki, Dinggang Shen, Seung-koo L...
ISCA
2006
IEEE
131views Hardware» more  ISCA 2006»
15 years 9 months ago
Reducing Startup Time in Co-Designed Virtual Machines
A Co-Designed Virtual Machine allows designers to implement a processor via a combination of hardware and software. Dynamic binary translation converts code written for a conventi...
Shiliang Hu, James E. Smith
147
Voted
PDP
2010
IEEE
15 years 8 months ago
A Parallel Preconditioned Conjugate Gradient Solver for the Poisson Problem on a Multi-GPU Platform
- We present a parallel conjugate gradient solver for the Poisson problem optimized for multi-GPU platforms. Our approach includes a novel heuristic Poisson preconditioner well sui...
Marco Ament, Günter Knittel, Daniel Weiskopf,...
107
Voted
IJCNN
2008
IEEE
15 years 10 months ago
Wafer-scale integration of analog neural networks
Abstract— This paper introduces a novel design of an artificial neural network tailored for wafer-scale integration. The presented VLSI implementation includes continuous-time a...
Johannes Schemmel, Johannes Fieres, Karlheinz Meie...