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» Implementing the PGI Accelerator model
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CGI
2006
IEEE
14 years 1 months ago
Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes
This paper presents a quasi-physically based approach for interactively simulating large-scale dynamic forest scenes under different wind conditions. We introduce theories from th...
Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, ...
TMI
2008
123views more  TMI 2008»
13 years 7 months ago
ORBIT: A Multiresolution Framework for Deformable Registration of Brain Tumor Images
Abstract--A deformable registration method is proposed for registering a normal brain atlas with images of brain tumor patients. The registration is facilitated by first simulating...
Evangelia I. Zacharaki, Dinggang Shen, Seung-koo L...
ISCA
2006
IEEE
131views Hardware» more  ISCA 2006»
14 years 1 months ago
Reducing Startup Time in Co-Designed Virtual Machines
A Co-Designed Virtual Machine allows designers to implement a processor via a combination of hardware and software. Dynamic binary translation converts code written for a conventi...
Shiliang Hu, James E. Smith
PDP
2010
IEEE
14 years 1 months ago
A Parallel Preconditioned Conjugate Gradient Solver for the Poisson Problem on a Multi-GPU Platform
- We present a parallel conjugate gradient solver for the Poisson problem optimized for multi-GPU platforms. Our approach includes a novel heuristic Poisson preconditioner well sui...
Marco Ament, Günter Knittel, Daniel Weiskopf,...
IJCNN
2008
IEEE
14 years 2 months ago
Wafer-scale integration of analog neural networks
Abstract— This paper introduces a novel design of an artificial neural network tailored for wafer-scale integration. The presented VLSI implementation includes continuous-time a...
Johannes Schemmel, Johannes Fieres, Karlheinz Meie...