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VMV
2001
108views Visualization» more  VMV 2001»
13 years 9 months ago
Interactive Manipulation of Voxel Volumes with Free-formed Voxel Tools
Manipulation of high-precision voxel volume at interactive speed is still not immediately possible by known algorithms on today's workstation hardware. We propose to decompos...
Jörg Ayasse, Heinrich Müller
VMV
2000
169views Visualization» more  VMV 2000»
13 years 9 months ago
Automatic Adjustment of Transfer Functions for 3D Volume Visualization
In most volume rendering scenarios implicit classification is performed manually by specification of a transfer function, that maps abstract data values to visual attributes. An a...
Christof Rezk-Salama, Peter Hastreiter, Jörg ...
CGF
2006
98views more  CGF 2006»
13 years 7 months ago
An Improved Physically-Based Soft Shadow Volume Algorithm
We identify and analyze several performance problems in a state-of-the-art physically-based soft shadow volume algorithm, and present an improved method that alleviates these prob...
Jaakko Lehtinen, Samuli Laine, Timo Aila
CGF
2008
83views more  CGF 2008»
13 years 7 months ago
Shallow Bounding Volume Hierarchies for Fast SIMD Ray Tracing of Incoherent Rays
Photorealistic image synthesis is a computationally demanding task that relies on ray tracing for the evaluation of integrals. Rendering time is dominated by tracing long paths th...
Holger Dammertz, Johannes Hanika, Alexander Keller
ISVC
2009
Springer
14 years 2 months ago
GPU-Based Ray Casting of Multiple Multi-resolution Volume Datasets
We developed a GPU-based volume ray casting system for rendering multiple arbitrarily overlapping multi-resolution volume data sets. Our efficient volume virtualization scheme is b...
Christopher Lux, Bernd Fröhlich