Abstract. Computer games played over the Internet have recently become an important class of distributed applications. In this paper we present a novel proxy server-network topolog...
This paper describes a new method for temporally calibrating multiple cameras by image processing operations. Existing multi-camera algorithms assume that the input sequences are ...
We address the problem of mapping a set of processes which communicate synchronously on a distributed platform. The Time Triggered Architecture (TTA) proposed by Kopetz for the co...
Albert Benveniste, Paul Caspi, Marco Di Natale, Cl...
Multiple clock cycles are needed to cross the global interconnects for multi-gigahertz designs in nanometer technologies. For synchronous design, this requires the consideration o...
Jason Cong, Yiping Fan, Guoling Han, Xun Yang, Zhi...
In this paper, we develop a general model, called Latency-Rate servers (LR servers), for the analysis of traffic scheduling algorithms in broadband packet networks. The behavior of...