In this paper, we show the importance and feasibility of much faster multi-view stereo reconstruction algorithms relying almost exclusively on graphics hardware. Reconstruction al...
Patrick Labatut, Renaud Keriven, Jean-Philippe Pon...
In this paper we present a methodology that is based on SystemC [1] for rapid prototyping to greatly enhance and accelerate the exploration of complex systems to optimize the syst...
The number of stored objects that should be targets of high throughput retrieval, such as multimedia stream objects, is increasing recently. To implement a high throughput storage...
Makoto Kataigi, Dai Kobayashi, Tomohiro Yoshihara,...
Abstract— When multiple paths are available between communicating hosts, application quality can be improved by switching among them to always use the best one. The key to such a...
— Energy-efficient broadcast communication is an important problem in wireless ad hoc networks. Previously, minimum-energy broadcast that exploits the broadcast nature of radio ...
Sabyasachi Roy, Y. Charlie Hu, Dimitrios Peroulis,...