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» Improving software usability through architectural patterns
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RT
1995
Springer
13 years 11 months ago
Making Global Illumination User-friendly
Global illumination researchers tend to think in terms of mesh density and sampling frequency, and their software reflects this in its user interface. Advanced rendering systems a...
Gregory J. Ward
CBMS
2007
IEEE
14 years 1 months ago
A Large Scale Data Mining Approach to Antibiotic Resistance Surveillance
One of the most considerable functions in a hospital's infection control program is the surveillance of antibiotic resistance. Several traditional methods used to measure it ...
Eugenia G. Giannopoulou, Vasileios P. Kemerlis, Mi...
JSS
2007
105views more  JSS 2007»
13 years 7 months ago
Composing pattern-based components and verifying correctness
Designing large software systems out of reusable components has become increasingly popular. Although liberal composition of reusable components saves time and expense, many exper...
Jing Dong, Paulo S. C. Alencar, Donald D. Cowan, S...
VIS
2007
IEEE
149views Visualization» more  VIS 2007»
14 years 8 months ago
Time Dependent Processing in a Parallel Pipeline Architecture
Pipeline architectures provide a versatile and efficient mechanism for constructing visualizations, and they have been implemented in numerous libraries and applications over the p...
John Biddiscombe, Berk Geveci, Ken Martin, Kenn...

Publication
139views
13 years 7 months ago
Separation of concerns in compiler development using aspect-orientation
A major difficulty in compiler development regards the proper modularization of concerns among the various compiler phases. The traditional object-oriented development paradigm ha...