Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
We describe an implementation of a compact parallel algorithm for 3D Delaunay tetrahedralization on a 64-processor shared-memory machine. Our algorithm uses a concurrent version o...
Daniel K. Blandford, Guy E. Blelloch, Clemens Kado...
Multimedia instruction set extensions have become a prominent feature in desktop microprocessor platforms, promising superior performance on a wide range of floating-point and int...
Recent advent of the asymmetric multi-core processors such as Cell Broadband Engine (Cell/BE) has popularized the use of heterogeneous architectures. A growing body of research is...
M. Mustafa Rafique, Ali Raza Butt, Dimitrios S. Ni...
In this paper, we propose a methodology for partitioning and mapping computational intensive applications in reconfigurable hardware blocks of different granularity. A generic hyb...
Michalis D. Galanis, Athanasios Milidonis, George ...