Classic approaches to game AI require either a high quality of domain knowledge, or a long time to generate effective AI behaviour. These two characteristics hamper the goal of es...
Abstract. Previous evaluations of server selection methods for federated search have either used metrics which are unconnected with user satisfaction, or have not been able to acco...
This paper addresses the desktop search problem by considering various techniques for ranking results of a search query over the file system. First, basic ranking techniques, whic...
Abstract— This paper presents a search-based, real-time adaptive solution to the multi-robot coordination problem in adversarial environments. By decomposing the global coordinat...
Finding the right agents in a large and dynamic network to provide the needed resources in a timely fashion, is a long standing problem. This paper presents a method for informati...