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» In virtual reality, which way is up
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IV
1999
IEEE
114views Visualization» more  IV 1999»
13 years 11 months ago
Case-Based Analysis for Virtual Model Application in AEC Industry
This paper introduces the efficient application of Virtual Reality (VR) technologies in the Architecture, Engineering and Construction (AEC) industry, where conventional plastic m...
Seigo Ogata, Ichiro Kobayashi, Yuji Hoshino
PRESENCE
2002
137views more  PRESENCE 2002»
13 years 7 months ago
The Studierstube Augmented Reality Project
This paper describes Studierstube, an augmented reality system developed over the past four years at Vienna University of Technology, Austria, in extensive collaboration with Frau...
Dieter Schmalstieg, Anton L. Fuhrmann, Gerd Hesina...
CORR
2007
Springer
137views Education» more  CORR 2007»
13 years 7 months ago
Subjective Evaluation of Forms in an Immersive Environment
: User’s perception of product, by essence subjective, is a major topic in marketing and industrial design. Many methods, based on users’ tests, are used so as to characterise ...
Jean-François Petiot, Damien Chablat
VR
2003
IEEE
163views Virtual Reality» more  VR 2003»
14 years 20 days ago
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments
This paper presents a real-time database modeling complex networks of intersecting roads and walkways in urban virtual environments. The database represents information about the ...
Peter Willemsen, Joseph K. Kearney, Hongling Wang
ISMAR
2003
IEEE
14 years 20 days ago
Resolving Multiple Occluded Layers in Augmented Reality
A useful function of augmented reality (AR) systems is their ability to visualize occluded infrastructure directly in a user’s view of the environment. This is especially import...
Mark A. Livingston, J. Edward Swan II, Joseph L. G...