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ICONIP
1998
13 years 9 months ago
A Comparison of Learning Transfer in Networks and Humans
Learning transfer is the improvement in performance on one task having learnt a related task. That the degree of transfer is signi cantly greater in humans than other primates and...
Steven Phillips
KI
2008
Springer
13 years 7 months ago
Learning by Observing: Case-Based Decision Making in Complex Strategy Games
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Darko Obradovic, Armin Stahl
CDVE
2004
Springer
113views Visualization» more  CDVE 2004»
14 years 1 months ago
Fostering Creativity in Cooperative Design
Creativity has become a valuable asset, given the fast paced changes most companies must nowadays deal with. Companies now look for creative, highly adaptive individuals who can ex...
Adriana Santarosa Vivacqua, Jano Moreira de Souza
GECCO
2003
Springer
114views Optimization» more  GECCO 2003»
14 years 25 days ago
Learning the Ideal Evaluation Function
Abstract. Designing an adequate fitness function requiressubstantial knowledge of a problem and of features that indicate progress towards a solution. Coevolution takes the human ...
Edwin D. de Jong, Jordan B. Pollack
ICML
2009
IEEE
14 years 8 months ago
Compositional noisy-logical learning
We describe a new method for learning the conditional probability distribution of a binary-valued variable from labelled training examples. Our proposed Compositional Noisy-Logica...
Alan L. Yuille, Songfeng Zheng