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ICALT
2009
IEEE
13 years 5 months ago
Realtime Knowledge Space Skill Assessment for Personalized Digital Educational Games
Digital Educational Games offer immersive environments through which learners can enjoy motivational and compelling educational experiences. Applying personalization techniques wi...
Owen Conlan, Cormac Hampson, Neil Peirce, Michael ...
ESCIENCE
2005
IEEE
14 years 1 months ago
High-Performance Task Distribution for Volunteer Computing
Volunteer computing projects use a task server to manage work. Clients periodically communicate with the server to report completed tasks and get new tasks. The rate at which the ...
David P. Anderson, Eric Korpela, Rom Walton
CVPR
2005
IEEE
14 years 9 months ago
A Projector-Camera System with Real-Time Photometric Adaptation for Dynamic Environments
Projection systems can be used to implement augmented reality, as well as to create both displays and interfaces on ordinary surfaces. Ordinary surfaces have varying reflectance, ...
Kensaku Fujii, Michael D. Grossberg, Shree K. Naya...
JODI
2002
103views more  JODI 2002»
13 years 7 months ago
Digital Archive Network for Anthropology
The World Wide Web Instructional Committee (WWWIC) at North Dakota State University (NDSU) is in the process of developing interactive and immersive worlds for educational purpose...
Jeffrey T. Clark, Brian M. Slator, William Perrizo...
IJVR
2007
124views more  IJVR 2007»
13 years 7 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...