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» InfiniteReality: a real-time graphics system
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CIG
2006
IEEE
13 years 11 months ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
FGR
1998
IEEE
268views Biometrics» more  FGR 1998»
14 years 4 days ago
A Virtual Mirror Interface Using Real-Time Robust Face Tracking
We describe a virtual mirror interface which can react to people using robust, real-time face tracking. Our display can directly combine a user's face with various graphical ...
Trevor Darrell, Gaile G. Gordon, John Woodfill, Mi...
VISUALIZATION
1996
IEEE
14 years 22 hour ago
Real-Time Incremental Visualization of Dynamic Ultrasound Volumes Using Parallel BSP Trees
We present a method for producing real-time volume visualizations of continuously captured, arbitrarily-oriented 2D arrays (slices) of data. Our system constructs a 3D representat...
William F. Garrett, Henry Fuchs, Mary C. Whitton, ...
IJVR
2008
106views more  IJVR 2008»
13 years 7 months ago
Improved View Frustum Culling Technique for Real-Time Virtual Heritage Application
Real-time virtual heritage application is normally executed with a high performance computer system. This is due to the complexity and highly computational cost which makes such sy...
Mohd Shahrizal Sunar, Abdullah Mohd Zin, Tengku M....
CA
1998
IEEE
14 years 4 days ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle