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» InfiniteReality: a real-time graphics system
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PC
2007
173views Management» more  PC 2007»
13 years 7 months ago
Parallel graphics and visualization
Parallel volume rendering is one of the most efficient techniques to achieve real time visualization of large datasets by distributing the data and the rendering process over a c...
Luís Paulo Santos, Bruno Raffin, Alan Heiri...
VRST
2006
ACM
14 years 1 months ago
Media productions for a dome display system
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on threedimens...
Athanasios Gaitatzes, Georgios Papaioannou, Dimitr...
CMMR
2004
Springer
168views Music» more  CMMR 2004»
14 years 1 months ago
Internet Archive of Electronic Music IAEM - internet Audio Rendering System iARS
Abstract. The Internet Archive for Electronic Music (IAEM) is intended to be a platform to access an extensive and distributed archive of electronic music. It combines collaborativ...
Christopher Frauenberger, Winfried Ritsch
SI3D
2012
ACM
12 years 3 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
EGPGV
2004
Springer
175views Visualization» more  EGPGV 2004»
14 years 1 months ago
Interactive Parallel Visualization of Large Particle Datasets
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
Kevin Liang, Patricia Monger, Huge Couchman