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COCOON
2009
Springer
16 years 24 days ago
An Attacker-Defender Game for Honeynets
A honeynet is a portion of routed but otherwise unused address space that is instrumented for network traffic monitoring. It is an invaluable tool for understanding unwanted Intern...
Jin-yi Cai, Vinod Yegneswaran, Chris Alfeld, Paul ...
FLAIRS
2007
15 years 8 months ago
Investigating the Effectiveness of Applying Case-Based Reasoning to the Game of Texas Hold'em
This paper investigates the use of the case-based reasoning methodology applied to the game of Texas hold’em. The development of a CASe-based Poker playER (CASPER) is discussed....
Jonathan Rubin, Ian Watson
GLOBECOM
2009
IEEE
15 years 9 months ago
Conjectural Equilibrium in Water-Filling Games
—This paper considers a non-cooperative game in which competing users sharing a frequency-selective interference channel selfishly optimize their power allocation in order to imp...
Yi Su, Mihaela van der Schaar
IUI
2005
ACM
15 years 11 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
JSAC
2007
189views more  JSAC 2007»
15 years 6 months ago
Non-Cooperative Power Control for Wireless Ad Hoc Networks with Repeated Games
— One of the distinctive features in a wireless ad hoc network is lack of any central controller or single point of authority, in which each node/link then makes its own decision...
Chengnian Long, Qian Zhang, Bo Li, Huilong Yang, X...