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ICIP
2003
IEEE
14 years 9 months ago
Spline-based boundary loss concealment
Object-based video coding requires the transmission of the object shape. This shape is sent as a binary a-plane. In lossy packetbased networks, such as the Internet, this informat...
Guido M. Schuster, Xiaohuan Li, Aggelos K. Katsagg...
ICMCS
2000
IEEE
91views Multimedia» more  ICMCS 2000»
14 years 3 days ago
Streaming Video with Optimized Reconstruction-Based DCT
One fundamental problem with streaming video data over unreliable IP networks is that packets may be dropped or arrive too late for real-time playback. Traditional error-control s...
Xiao Su, Benjamin W. Wah
TIP
1998
113views more  TIP 1998»
13 years 7 months ago
Best neighborhood matching: an information loss restoration technique for block-based image coding systems
—Imperfect transmission of block-coded images often results in lost blocks. A novel error concealment method called best neighborhood matching (BNM) is presented by using a speci...
Zhou Wang, Yinglin Yu, David Zhang
ICALP
2007
Springer
14 years 1 months ago
Perfect Information Stochastic Priority Games
We introduce stochastic priority games — a new class of perfect information stochastic games. These games can take two different, but equivalent, forms. In stopping priority ga...
Hugo Gimbert, Wieslaw Zielonka
IWEC
2004
13 years 9 months ago
Engaging Game Characters: Informing Design with Player Perspectives
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Penelope Drennan, Stephen Viller, Peta Wyeth