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JDCTA
2010
160views more  JDCTA 2010»
13 years 2 months ago
Learning and Decision Making in Human During a Game of Matching Pennies
To gain insights into the neural basis of such adaptive decision-making processes, we investigated the nature of learning process in humans playing a competitive game with binary ...
Jianfeng Hu, Xiaofeng Li, Jinghai Yin
ICML
2000
IEEE
14 years 8 months ago
Solving the Multiple-Instance Problem: A Lazy Learning Approach
As opposed to traditional supervised learning, multiple-instance learning concerns the problem of classifying a bag of instances, given bags that are labeled by a teacher as being...
Jun Wang, Jean-Daniel Zucker
ROBOCUP
2004
Springer
114views Robotics» more  ROBOCUP 2004»
14 years 28 days ago
Modular Learning System and Scheduling for Behavior Acquisition in Multi-agent Environment
The existing reinforcement learning approaches have been suffering from the policy alternation of others in multiagent dynamic environments such as RoboCup competitions since othe...
Yasutake Takahashi, Kazuhiro Edazawa, Minoru Asada
ICML
2008
IEEE
14 years 8 months ago
Deep learning via semi-supervised embedding
We show how nonlinear embedding algorithms popular for use with shallow semisupervised learning techniques such as kernel methods can be applied to deep multilayer architectures, ...
Frédéric Ratle, Jason Weston, Ronan ...
IAT
2010
IEEE
13 years 4 months ago
Concept Learning Games: The Game of Query and Response
Abstract--This article deals with the issue of concept learning and tries to have a game theoretic view over the process of cooperative concept learning among agents in a multi-age...
Nima Mirbakhsh, Arman Didandeh, Mohsen Afsharchi