We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
Getting trapped in suboptimal local minima is a perennial problem in model based vision, especially in applications like monocular human body tracking where complex nonlinear para...
Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
Gaze direction determination of opponents and teammates is a very important ability for any soccer player, human or robot. However, this ability is still not developed in any of th...
Detecting objects in complex scenes while recovering the scene layout is a critical functionality in many vision-based applications. Inspired by the work of [18], we advocate the ...