This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
This paper sets out a tracking framework, which is applied to the recovery of threedimensional hand motion from an image sequence. The method handles the issues of initialization,...
A parametric camera model and calibration procedures are developed for an outdoor active camera system with pan, tilt and zoom control. Unlike traditional methods, active camera m...
— We aim to perform robust and fast vision-based localization using a pre-existing large map of the scene. A key step in localization is associating the features extracted from t...
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....