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PRESENCE
2002
105views more  PRESENCE 2002»
13 years 8 months ago
Modeling Real Objects Using Video See-Through Augmented Reality
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
Joohi Lee, Gentaro Hirota, Andrei State
PAMI
2006
233views more  PAMI 2006»
13 years 9 months ago
Model-Based Hand Tracking Using a Hierarchical Bayesian Filter
This paper sets out a tracking framework, which is applied to the recovery of threedimensional hand motion from an image sequence. The method handles the issues of initialization,...
Björn Stenger, Arasanathan Thayananthan, Phil...
CVPR
1999
IEEE
14 years 11 months ago
Calibration of an Outdoor Active Camera System
A parametric camera model and calibration procedures are developed for an outdoor active camera system with pan, tilt and zoom control. Unlike traditional methods, active camera m...
Robert T. Collins, Yanghai Tsin
ICRA
2010
IEEE
116views Robotics» more  ICRA 2010»
13 years 7 months ago
Learning visibility of landmarks for vision-based localization
— We aim to perform robust and fast vision-based localization using a pre-existing large map of the scene. A key step in localization is associating the features extracted from t...
Pablo Fernández Alcantarilla, Sang Min Oh, ...
CVIU
2011
13 years 22 days ago
Markerless reconstruction and synthesis of dynamic facial expressions
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
Dominik Sibbing, Martin Habbecke, Leif Kobbelt