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GECCO
2008
Springer
143views Optimization» more  GECCO 2008»
13 years 10 months ago
A parallel evolutionary algorithm for unconstrained binary quadratic problems
In this paper an island model is described for the unconstrained Binary Quadratic Problem (BQP), which can be used with up to 2500 binary variables. Our island model uses a master...
István Borgulya
ENGL
2008
97views more  ENGL 2008»
13 years 9 months ago
Hybrid Surface Reconstruction Technique for Automotive Applications
Reverse engineering has become a viable technique to create a 3D virtual model of an existing physical object. It enables the reconstruction of body surfaces to create a suitable C...
Gregory M. Lecrivain, Ian F. Kennedy, Arezki Slaou...
IJCM
2007
205views more  IJCM 2007»
13 years 9 months ago
BTF modelling using BRDF texels
The highest fidelity representations of realistic real-world materials currently used comprise Bidirectional Texture Functions (BTF). The BTF is a six dimensional function dependi...
Jirí Filip, Michal Haindl
BMCBI
2002
128views more  BMCBI 2002»
13 years 9 months ago
Correlating overrepresented upstream motifs to gene expression: a computational approach to regulatory element discovery in euka
Background: Gene regulation in eukaryotes is mainly effected through transcription factors binding to rather short recognition motifs generally located upstream of the coding regi...
Michele Caselle, Ferdinando Di Cunto, Paolo Prover...
CGF
2000
96views more  CGF 2000»
13 years 9 months ago
Realistic collision avoidance of upper limbs based on neuroscience models
When articulated figures interact in a 3D environment, collisions are highly likely and must often be avoided. We present a method automatically producing realistic collision-free...
Jean-Christophe Nebel