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» Inlining of Virtual Methods
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UIST
2006
ACM
14 years 2 months ago
Procedural haptic texture
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
Jeremy Shopf, Marc Olano
ACSAC
2005
IEEE
14 years 2 months ago
Lessons Learned: A Security Analysis of the Internet Chess Club
The Internet Chess Club (ICC) is a popular online chess server with more than 30,000 members worldwide including various celebrities and the best chess players in the world. Altho...
John Black, Martin Cochran, Martin Ryan Gardner
HAPTICS
2005
IEEE
14 years 2 months ago
A Closest Point Algorithm for Parametric Surfaces with Global Uniform Asymptotic Stability
— We present an algorithm that determines the point on a convex parametric surface patch that is closest to a given (possibly moving) point. Any initial point belonging to the su...
Volkan Patoglu, R. Brent Gillespie
ICMCS
2005
IEEE
106views Multimedia» more  ICMCS 2005»
14 years 2 months ago
Media Aware Routing in Large Scale Networks with Overlay
This paper presents a new routing strategy, that selects the best network paths in an overlay network, in order to minimize the distortion perceived by the end user. We first pro...
Dan Jurca, Sanja Petrovic, Pascal Frossard
ICRA
2005
IEEE
129views Robotics» more  ICRA 2005»
14 years 2 months ago
Exactly Sparse Delayed-State Filters
— This paper presents the novel insight that the SLAM information matrix is exactly sparse in a delayedstate framework. Such a framework is used in view-based representations of ...
Ryan Eustice, Hanumant Singh, John J. Leonard