Believability of computerised agents is a growing area of research. This paper is focused on one aspect of believability - believable movements of avatars in normative 3D Virtual W...
Anton Bogdanovych, Simeon J. Simoff, Marc Esteva, ...
We present a new method for synthesizing novel views of a 3D scene from few model images in full correspondence. The core of this work is the derivation of a tensorial operator th...
Internet-based virtual environments (VEs) let users explore multiple virtual worlds with many different geometric models which are downloaded rather than predistributed. To avoid ...
We present a navigation algorithm, which integrates virtual obstacle concept with a potential-field-based method to maneuver cylindrical mobile robots in unknown or unstructured e...
Liu Chengqing, Marcelo H. Ang, Hariharan Krishnan,...
Augmented reality (AR) deals with the problem of dynamically and accurately align virtual objects with the real world. Among the used methods, vision-based techniques have advanta...