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» Inlining of Virtual Methods
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GRAPHITE
2007
ACM
14 years 18 days ago
An evaluation of virtual lenses for object selection in augmented reality
This paper reports the results of an experiment to compare three different selection techniques in a tabletop tangible augmented reality interface. Object selection is an importan...
Julian Looser, Mark Billinghurst, Raphael Grasset,...
CORR
2007
Springer
122views Education» more  CORR 2007»
13 years 8 months ago
Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synt...
Magnus Boman, Stefan J. Johansson
PRESENCE
2010
84views more  PRESENCE 2010»
13 years 7 months ago
Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
VLUDS
2010
225views Visualization» more  VLUDS 2010»
13 years 3 months ago
Visualization in Human-Centered Virtual Factories
In a manufacturing system (MS), a wide range of human activities are applied in production processes. The human factor plays a core role and should be incorporated into the design...
Xiang Yang, Eduard Deines, Jan C. Aurich
AFRIGRAPH
2003
ACM
14 years 2 months ago
Development of a real time image based object recognition method for mobile AR-devices
In this paper we describe an image based object recognition and tracking method for mobile AR-devices and the correlative process to generate the required data. The object recogni...
Jürgen Gausemeier, Jürgen Fründ, Ca...