Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
This paper presents a robust method to solve the two coupled problems: ground layer detection and vehicle egomotion estimation, which appear in visual navigation. We virtually rot...
For realizing a tactile display for a handheld device, active touch movement should be represented on a small interface. We propose the addition of a tactile feedback mechanism fo...
— Routing is the foremost issue in mobile ad hoc networks (MANETs), In a wireless environment characterized by small bandwidth and limited computation resources, positionbased ro...
Abstract. Three dimensional medial paths or curve skeletons (CS) are an essential component of any virtual endoscopy (VE) system, because they serve as flight paths for a virtual ...