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ICAD
2004
13 years 11 months ago
Interacting With Sound: An Interaction Paradigm for Virtual Auditory Worlds
The visual and the auditory field of perception respond on different input signals from our environment. Thus, interacting with worlds solely trough sound is a very challenging ta...
Niklas Röber, Maic Masuch
WSCG
2004
161views more  WSCG 2004»
13 years 11 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
TLT
2010
72views more  TLT 2010»
13 years 4 months ago
Quantifying Effects of Exposure to the Third and First-Person Perspectives in Virtual-Reality-Based Training
In the recent years, usage of the third-person perspective (3PP) in virtual training methods has become increasingly viable and despite the growing interest in virtual reality and ...
Patrick Salamin, Tej Tadi, Olaf Blanke, Fré...
ICCV
1999
IEEE
14 years 11 months ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
RTSS
2009
IEEE
14 years 4 months ago
Rapid Early-Phase Virtual Integration
In complex hard real-time systems with tight constraints on system resources, small changes in one component of a system can cause a cascade of adverse effects on other parts of t...
Sibin Mohan, Min-Young Nam, Rodolfo Pellizzoni, Lu...