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» Instance-Based Natural Language Generation
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AIIDE
2007
13 years 9 months ago
Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games
Natural Language Generation for personality rich characters represents one of the important directions for believable agents research. The typical approach to interactive NLG is t...
Christina R. Strong, Manish Mehta, Kinshuk Mishra,...
HASKELL
2006
ACM
14 years 1 months ago
GenI: natural language generation in Haskell
In this article we present GenI, a chart based surface realisation tool implemented in Haskell. GenI takes as input a set of first order terms (the input semantics) and a grammar...
Eric Kow
AAI
1999
91views more  AAI 1999»
13 years 7 months ago
Multilingual Natural Language Generation for Multilingual Software: A Functional Linguistic Approach
In this paper we present an implemented account of multilingual linguistic resources for multilingual text generation that improves significantly on the degree of re-use of resour...
John A. Bateman, Christian Matthiessen, Licheng Ze...
ACL
1998
13 years 8 months ago
Combining Multiple, Large-Scale Resources in a Reusable Lexicon for Natural Language Generation
A lexicon is an essential component in a generation system but few efforts have been made to build a rich, large-scale lexicon and make it reusable for different generation applic...
Hongyan Jing, Kathleen McKeown
INDIASE
2009
ACM
14 years 1 days ago
Automated review of natural language requirements documents: generating useful warnings with user-extensible glossaries driving
We present an approach to automating some of the quality assurance review of software requirements documents, and promoting best practices for requirements documentation. The syst...
Prateek Jain, Kunal Verma, Alex Kass, Reymonrod G....