Conventional rigid structure from motion (SFM) addresses the problem of recovering the camera parameters (motion) and the 3D locations (structure) of scene points, given observed ...
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
In this work, we present a technique for robust estimation, which by explicitly incorporating the inherent uncertainty of the estimation procedure, results in a more efficient rob...
Several recent works considered cooperative cleaning in static and dynamic environments, which incorporates a swarm of simple robots cleaning an expanding region of contaminated c...
Thilo Beckmann, Rolf Klein, David Kriesel, Elmar L...
Abstract Computer vision is full of problems elegantly expressed in terms of energy minimization. We characterize a class of energies with hierarchical costs and propose a novel hi...
Andrew Delong, Lena Gorelick, Olga Veksler, Yuri B...