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» Integral control of humanoid balance
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IROS
2007
IEEE
212views Robotics» more  IROS 2007»
14 years 2 months ago
GPU-accelerated real-time 3D tracking for humanoid locomotion and stair climbing
— For humanoid robots to fully realize their biped potential in a three-dimensional world and step over, around or onto obstacles such as stairs, appropriate and efficient appro...
Philipp Michel, Joel E. Chestnutt, Satoshi Kagami,...
ICRA
2006
IEEE
99views Robotics» more  ICRA 2006»
14 years 1 months ago
A Whole-body Control Framework for Humanoids Operating in Human Environments
Abstract— Tomorrow’s humanoids will operate in human environments, where efficient manipulation and locomotion skills, and safe contact interactions will be critical design fa...
Luis Sentis, Oussama Khatib
DAC
2012
ACM
11 years 10 months ago
A QoS-aware memory controller for dynamically balancing GPU and CPU bandwidth use in an MPSoC
Diverse IP cores are integrated on a modern system-on-chip and share resources. Off-chip memory bandwidth is often the scarcest resource and requires careful allocation. Two of t...
Min Kyu Jeong, Mattan Erez, Chander Sudanthi, Nige...
ACHI
2009
IEEE
14 years 2 months ago
3D Audio Perception System for Humanoid Robots
An audio system is one of the basic components of a humanoid robot designed for natural interaction. For many interaction purposes it is sufficient to use the sound detection and...
Norbert Schmitz, Carsten Spranger, Karsten Berns
ICRA
2005
IEEE
104views Robotics» more  ICRA 2005»
14 years 1 months ago
System Design and Dynamic Walking of Humanoid Robot KHR-2
- In this paper, we describe the mechanical design, system integration and dynamic walking of the humanoid, KHR-2 (KAIST Humanoid Robot–2). KHR-2 has 41 DOFs in total, that allow...
Jung-Yup Kim, Ill-Woo Park, Jungho Lee, Min-Su Kim...