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ICML
2005
IEEE
16 years 3 months ago
Q-learning of sequential attention for visual object recognition from informative local descriptors
This work provides a framework for learning sequential attention in real-world visual object recognition, using an architecture of three processing stages. The first stage rejects...
Lucas Paletta, Gerald Fritz, Christin Seifert
AIIDE
2009
15 years 3 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
ICWE
2003
Springer
15 years 7 months ago
Semi-automatic Assessment Process in a Ubiquitous Environment for Language Learning
This work presents a research on the methods and mechanisms necessary to bring the Information and Communication Technologies in the traditional classroom. This will be achieved by...
Maximiliano Paredes, Manuel Ortega, Pedro P. S&aac...