Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Clusters of workstations are a popular alternative to integrated parallel systems designed and built by a vendor. Besides their huge cumulative processing power, they also provide...
: Strategic Simulation Games have become an important element of policy development in the context of Critical Infrastructure Protection (CIP). They foster the network between all ...
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
The paper addresses the problem of fragmentation of the communities involved in the design of digital media for education. It draws on the experience gained at the Educational Tec...