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» Integrating science and research in a HCI design course
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CHI
2007
ACM
14 years 8 months ago
Supporting multidisciplinary collaboration: requirements from novel HCI education
Many collaborative design tools may suffer from being too generic to address the specific complexities inherent in multidisciplinary collaboration. We provide accounts of several ...
Piotr D. Adamczyk, Michael B. Twidale
FLAIRS
2006
13 years 9 months ago
Designing an AI Elective to Encourage Undergraduate Research
This paper describes the design and execution of a roboticsthemed AI elective at a small liberal arts institution. An important goal of the course is to spark and nurture students...
Zachary Dodds
SIGCSE
2004
ACM
86views Education» more  SIGCSE 2004»
14 years 1 months ago
Research, teaching, and service: the miniconference as a model for CS graduate seminar courses
Rarely are the three pillars of academia—research, teaching, and service—addressed together, within one intellectually cohesive context in the graduate curriculum. Such a cont...
Paolo A. G. Sivilotti, Bruce W. Weide
CHI
1994
ACM
13 years 12 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
SIGCSE
2010
ACM
203views Education» more  SIGCSE 2010»
13 years 8 months ago
An approach to integrating ICTD projects into an undergraduate curriculum
Applying information and communication technologies to development (ICTD) is emerging as an interesting and motivating research area in computer science and engineering. It spans ...
Richard J. Anderson, Ruth E. Anderson, Gaetano Bor...