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» Intelligent Crawling in Virtual Worlds
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CHI
2009
ACM
14 years 8 months ago
Automatic storytelling in comics: a case study on World of Warcraft
Chia-Jung Chan This paper presents a development of our comic generation system that automatically summarizes players' actions and interactions in the virtual world. The featu...
Chia-Jung Chan, Ruck Thawonmas, Kuan-Ta Chen
LAWEB
2003
IEEE
14 years 1 months ago
On the Evolution of Clusters of Near-Duplicate Web Pages
This paper expands on a 1997 study of the amount and distribution of near-duplicate pages on the World Wide Web. We downloaded a set of 150 million web pages on a weekly basis ove...
Dennis Fetterly, Mark Manasse, Marc Najork
SEMWEB
2007
Springer
14 years 2 months ago
Media Watch on Climate Change: Building and Visualizing Contextualized Information Spaces
Abstract. This paper presents the ’Media Watch on Climate Change’, an interactive Web portal that combines a portfolio of semantic services with a visual interface based on tig...
Arno Scharl, Albert Weichselbraun, Alexander Hubma...
AIIDE
2009
13 years 9 months ago
Using Semantics to Improve the Design of Game Worlds
Design of game worlds is becoming more and more laborintensive because of the increasing demand and complexity of content. This is being partially addressed by developing semi-aut...
Tim Tutenel, Ruben Michaël Smelik, Rafael Bid...
WSCG
2001
76views more  WSCG 2001»
13 years 9 months ago
On Synchronized Simulation in a Distributed Virtual Environment
This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environm...
Marko Meister, Charles A. Wüthrich