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» Interacting with Virtual Humans through Body Actions
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HAPTICS
2009
IEEE
14 years 3 months ago
Haptic rendering of complex deformations through handle-space force linearization
The force-update-rate requirements of transparent rendering of virtual environments are in conflict with the computational cost required for computing complex interactions betwee...
Carlos Garre, Miguel A. Otaduy
ROMAN
2007
IEEE
220views Robotics» more  ROMAN 2007»
14 years 3 months ago
Embodiment and Human-Robot Interaction: A Task-Based Perspective
— In this work, we further test the hypothesis that physical embodiment has a measurable effect on performance and impression of social interactions. Support for this hypothesis ...
Joshua Wainer, David Feil-Seifer, Dylan A. Shell, ...
UIST
2009
ACM
14 years 3 months ago
Virtual shelves: interactions with orientation aware devices
Triggering shortcuts or actions on a mobile device often requires a long sequence of key presses. Because the functions of buttons are highly dependent on the current applicationâ...
Frank Chun Yat Li, David Dearman, Khai N. Truong
BMVC
2000
13 years 10 months ago
Resolving Visual Uncertainty and Occlusion through Probabilistic Reasoning
Tracking interacting human body parts from a single two-dimensional view is difficult due to occlusion, ambiguity and spatio-temporal discontinuities. We present a Bayesian networ...
Jamie Sherrah, Shaogang Gong
CHI
1999
ACM
14 years 1 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez