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ISWC
2000
IEEE
14 years 5 days ago
Finding Location Using Omnidirectional Video on a Wearable Computing Platform
In this paper we present a framework for a navigation system in an indoor environment using only omnidirectional video. Within a Bayesian framework we seek the appropriate place a...
Wasinee Rungsarityotin, Thad Starner
GECCO
2004
Springer
137views Optimization» more  GECCO 2004»
14 years 1 months ago
Achieving Shorter Search Times in Voice Conversion Using Interactive Evolution
We have already proposed using evolutionary computation to adjust the voice quality conversion parameters, and we have reported that this approach produces results that are not onl...
Yuji Sato
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
13 years 7 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
CHI
2006
ACM
14 years 8 months ago
Social visualization: exploring text, audio, and video interaction
In this workshop, we address the importance and uses of social visualizations. In particular, we explore visualizations of text, audio, and visual interaction data to uncover soci...
Fernanda B. Viégas, Karrie Karahalios
CHI
2007
ACM
14 years 8 months ago
Design and evaluation of 3d models for electronic dental records
We present the results of a field study of some of the work practices and software used by dentists. We also present the design, implementation, and evaluation of a user interface...
Michael F. Marotta, Purin Phanichphant, Patrick Ma...